RustServer
Online 162.43.27.37:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:42 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 246 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 175 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 32 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 41 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustServer wipe?
The rhythm of RustServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 13 hours ago the current world was made.
Wipe day on RustServer: what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts RustServer?
A region is not published by RustServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 162.43.27.37:28015.
What Rust build does RustServer run?
On Linux, RustServer runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RustServer show, and is it up?
RustServer reports online at the current check. Its reported uptime indicates a restart roughly 11 days ago. Uptime over the last full days (7) was 86%, or 144 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Does RustServer perform well?
The 48-hour average was 187 server fps; the low was 123. At its highest the entity count was 49,657, including buildings, deployables and all else. Peak memory was 2,886 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on RustServer carry?
Tags from RustServer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RustServer?
These Rust Server Analytics lists include RustServer: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does RustServer compare?
Player hours for the last seven days place RustServer at #15,349, in the top 69% of the ranked field.
What is the population of RustServer?
Population at the current refresh: 0 players on RustServer, against 50 slots. The population has averaged 0 players over seven days.
Settings
What are the settings on RustServer, and its rules?
No gather rate is given in the name of RustServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustServer: which one is it?
The game generates a procedural map of size 3,000 with seed 19686 for RustServer. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto RustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.27.37:28015.