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Drill-through Server detail

hcaffhrhyy1434

Online 162.43.24.70:28015 checked 12m ago

Drill-through
FilterServeris hcaffhrhyy1434
Attributes
pve
Last refreshed
Players now 1/ 2
7-day average 0 peak 2
Rank #5,930 top 27%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 59 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 5 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 32 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 19 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 23 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

When does hcaffhrhyy1434 wipe?

With too few of its wipes on record, hcaffhrhyy1434's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 18 hours.

Server details

In which region does hcaffhrhyy1434 sit?

No region is published by hcaffhrhyy1434. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 162.43.24.70:28015.

What Rust build does hcaffhrhyy1434 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for hcaffhrhyy1434. Joining requires the same protocol on your game; Steam handles the update.

Is hcaffhrhyy1434 up, and how steady is its uptime?

hcaffhrhyy1434 reports online at the current check. About 4 days 6 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Is performance on hcaffhrhyy1434 stable?

The 48-hour average was 132 server fps; the low was 86. Buildings, deployables and all other world objects brought the entity total to 45,562. Memory use reached 2,084 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on hcaffhrhyy1434 carry?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat are the tags hcaffhrhyy1434 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does hcaffhrhyy1434 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include hcaffhrhyy1434: Community Rust servers, live and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does hcaffhrhyy1434 hold in the server rankings?

On player hours over seven days, hcaffhrhyy1434 ranks #5,930, within the top 27% of ranked servers.

At what level does hcaffhrhyy1434 run its population?

Population at the current refresh: 1 players on hcaffhrhyy1434, against 2 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 09:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does hcaffhrhyy1434 use?

The name of hcaffhrhyy1434 does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on hcaffhrhyy1434: which one is it?

The game generates a procedural map of size 3,000 with seed 50000 for hcaffhrhyy1434. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join hcaffhrhyy1434?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.24.70:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.