Rust Server Analytics 69,565 players11,733 servers
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Drill-through Server detail

RustServer

Online 162.43.20.217:28015 checked 6m ago

Drill-through
FilterServeris RustServer
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 647 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 412 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 52 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 210 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 105 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer: what is it?

With too few of its wipes on record, RustServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 6 hours ago.

Server details

In which region does RustServer sit?

A region is not published by RustServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 162.43.20.217:28015 is its address.

Which Rust version is RustServer on?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustServer show, and is it up?

The current status of RustServer is online. Its reported uptime indicates a restart roughly 10 days 13 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.

What performance does RustServer show?

Server fps averaged 96 over the last 48 hours, with a floor of 55. Entity count reached 49,936, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,872 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on RustServer be read?

The game's server browser reads the tags RustServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RustServer?

Among the Rust Server Analytics lists RustServer fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RustServer sit among Rust servers?

The seven-day player-hours rank for RustServer is #15,423, inside the top 69% of all ranked servers.

At what level does RustServer run its population?

RustServer holds 0 players of its 50 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

How is RustServer configured, and what rules apply?

Gather rate is not mentioned in the name of RustServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on RustServer: which one is it?

A procedural map of size 3,000 with seed 19686, generated by the game, runs on RustServer. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.20.217:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.