Rust Server Analytics 99,467 players11,887 servers
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Drill-through Server detail

Rust Server

Online 162.43.1.195:28015 checked 9m ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,886 top 40%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW27d ago 1 – running 0
Mon 28 Sep, 05:16 UTC31d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 366 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 459 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 27 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Server: what is it?

The rhythm of Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 17 hours ago.

Wipe day on Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 9 hours in.

Server

In which region does Rust Server sit?

No region appears in what Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 162.43.1.195:28015 is its address.

Which Rust version is Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rust Server, and is it online now?

Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 6 days 14 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Rust Server show?

Over 48 hours the average held at 214 server fps, and the minimum was 181. Entity count reached 46,435, covering buildings, deployables and the rest of the world. Peak memory was 2,498 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Server sit among Rust servers?

Player hours for the last seven days place Rust Server at #8,886, in the top 40% of the ranked field.

What is the population of Rust Server?

Of 50 slots, 0 are filled on Rust Server at this refresh. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Settings

How is Rust Server configured, and what rules apply?

The name of Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Rust Server?

A procedural map of size 3,000 with seed 50001, generated by the game, runs on Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Rust Server?

In the Rust console (F1), enter client.connect 162.43.1.195:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.