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Drill-through Server detail

テストサーバー_ABC田中2テスト

Online 162.43.1.10:28015 checked 8m ago

Drill-through
FilterServeris テストサーバー_ABC田中2テスト
Attributes
Last refreshed
Players now 0/ 52
7-day average 0 peak –
Rank #15,432 top 69%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC26d ago 0 – running 0
Mon 14 Sep, 00:11 UTC44d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 182 on average 74 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 118 on average 52 / 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 108 on average 131 / 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 31 / 100
Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average 69 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 51 on average 31 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does テストサーバー_ABC田中2テスト wipe?

Too few wipes on record for テストサーバー_ABC田中2テスト to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 10 hours ago.

Wipe day on テストサーバー_ABC田中2テスト: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts テストサーバー_ABC田中2テスト?

No region tag is published by テストサーバー_ABC田中2テスト, but the name points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 162.43.1.10:28015 is its address.

Which Rust version is テストサーバー_ABC田中2テスト on?

On Linux, テストサーバー_ABC田中2テスト runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is テストサーバー_ABC田中2テスト, and is it online now?

テストサーバー_ABC田中2テスト reports online at the current check. The uptime it reports puts the last restart at about 11 days ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on テストサーバー_ABC田中2テスト stable?

Server fps averaged 239 over the last 48 hours, with a floor of 224. Entity count reached 3,048, covering buildings, deployables and the rest of the world. Peak memory was 1,096 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on テストサーバー_ABC田中2テスト carry?

The game's server browser reads the tags テストサーバー_ABC田中2テスト publishes: gmrust (Game mode): Rust survival, standard ruleset; mp52 (Max players): Capacity of 52 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature テストサーバー_ABC田中2テスト?

Among the Rust Server Analytics lists テストサーバー_ABC田中2テスト fits are: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does テストサーバー_ABC田中2テスト sit among Rust servers?

The seven-day player-hours rank for テストサーバー_ABC田中2テスト is #15,432, inside the top 69% of all ranked servers.

At what level does テストサーバー_ABC田中2テスト run its population?

Population at the current refresh: 0 players on テストサーバー_ABC田中2テスト, against 52 slots. The seven-day mean for this server is 0 players.

Map and rules

How is テストサーバー_ABC田中2テスト configured, and what rules apply?

Gather rate is not mentioned in the name of テストサーバー_ABC田中2テスト. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for テストサーバー_ABC田中2テスト?

テストサーバー_ABC田中2テスト uses a procedural map of size 1,024 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: CraggyIsland.

Connection

What is the way onto テストサーバー_ABC田中2テスト?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.1.10:28015.

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp52
Max players Capacity of 52 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.