My Rust server | Powered by AMP
Online 162.35.186.3:28015 checked 5m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:07 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 31 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 119 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for My Rust server | Powered by AMP: what is it?
The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 19 hours ago.
Wipe day on My Rust server | Powered by AMP: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of My Rust server | Powered by AMP?
No region appears in what My Rust server | Powered by AMP publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 162.35.186.3:28015.
Which Rust version is My Rust server | Powered by AMP on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.
Is My Rust server | Powered by AMP up, and how steady is its uptime?
As of the latest refresh, My Rust server | Powered by AMP is online. The uptime it reports puts the last restart at about 3 days 18 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does My Rust server | Powered by AMP show?
Server fps averaged 42 over the last 48 hours, with a floor of 33. Entity count reached 111,886, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,969 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do My Rust server | Powered by AMP's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does My Rust server | Powered by AMP compare?
On player hours over seven days, My Rust server | Powered by AMP ranks #15,411, within the top 69% of ranked servers.
At what level does My Rust server | Powered by AMP run its population?
Of 100 slots, 0 are filled on My Rust server | Powered by AMP at this refresh. The seven-day mean for this server is 0 players.
Settings
How is My Rust server | Powered by AMP configured, and what rules apply?
The name of My Rust server | Powered by AMP does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for My Rust server | Powered by AMP?
The game generates a procedural map of size 4,500 with seed 6738 for My Rust server | Powered by AMP. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to My Rust server | Powered by AMP?
In the Rust console (F1), enter client.connect 162.35.186.3:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.