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Drill-through Server detail

Uncle Moe's Club

Offline 162.33.24.66:9015 checked 1d ago

Drill-through
FilterServeris Uncle Moe's Club
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 25d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0017:0020:0023:0002:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0017:0020:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 74 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 259 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 106 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 15 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 66 on average 394 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Uncle Moe's Club wipe?

An estimate from the force wipe gives Uncle Moe's Club's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 25 days 16 hours ago. A monthly wipe schedule is published in its tags.

Server

Which location hosts Uncle Moe's Club?

A region is not published by Uncle Moe's Club. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 162.33.24.66:9015.

Which Rust version is Uncle Moe's Club on?

The platform is Linux, with Rust network protocol 2634 and build 167231 running on Uncle Moe's Club. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Uncle Moe's Club, and is it online now?

Offline at this refresh: Uncle Moe's Club, last seen 31 hours ago. About 19 days 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 89%, or 150 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Is performance on Uncle Moe's Club stable?

Server fps averaged 236 over the last 48 hours, with a floor of 232. At its highest the entity count was 14,654, including buildings, deployables and all else. Memory use reached 2,461 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Uncle Moe's Club be read?

The game's server browser reads the tags Uncle Moe's Club publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Uncle Moe's Club appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Uncle Moe's Club among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Uncle Moe's Club compare?

Player hours for the last seven days place Uncle Moe's Club at #15,326, in the top 69% of the ranked field.

How many players does Uncle Moe's Club carry?

Uncle Moe's Club is offline at this refresh; the last contact was 31 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

How is Uncle Moe's Club configured, and what rules apply?

No gather rate is given in the name of Uncle Moe's Club. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on Uncle Moe's Club: which one is it?

Uncle Moe's Club uses a procedural map of size 2,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Uncle Moe's Club?

In the Rust console (F1), enter client.connect 162.33.24.66:9015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.