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Drill-through Server detail

Local Dev Server

Offline 162.230.30.126:28015 checked 18d ago

Drill-through
FilterServeris Local Dev Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,849 top 72%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 437 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 63 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 163 / 200

Quick answers

from the figures on this page

Wipe data

When does Local Dev Server wipe?

With too few of its wipes on record, Local Dev Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 17 hours ago.

Server

In which region does Local Dev Server sit?

No region appears in what Local Dev Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 162.230.30.126:28015.

What Rust build does Local Dev Server run?

Rust network protocol 2634 and build 166494 on Windows is the setup for Local Dev Server. Joining requires the same protocol on your game; Steam handles the update.

Is Local Dev Server up, and how steady is its uptime?

The current status is offline for Local Dev Server, with the last sighting 18 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

Which meanings do the tags on Local Dev Server carry?

Tags from Local Dev Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Dev Server?

The following Rust Server Analytics lists count Local Dev Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Local Dev Server compare?

Player hours for the last seven days place Local Dev Server at #15,849, in the top 72% of the ranked field.

What is the population of Local Dev Server?

Local Dev Server is offline at this refresh; the last contact was 18 days 4 hours ago.

Settings

What settings and rules does Local Dev Server use?

No gather rate is given in the name of Local Dev Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Local Dev Server?

A procedural map, generated by the game, runs on Local Dev Server.

Connection

What is the way onto Local Dev Server?

In the Rust console (F1), enter client.connect 162.230.30.126:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.