RSPN home of RUSCAR
Online 162.216.115.123:28080 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:02 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 04:02 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 04:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 04:02 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 04:02 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 04:02 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 04:02 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 04:02 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 04:02 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 04:02 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 04:02 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 04:03 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 04:02 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 14:35 UTC12d ago | – | – | – | 0 |
| Fri 16 Oct, 04:02 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 04:02 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 04:02 UTC15d ago | – | – | – | 0 |
| Tue 13 Oct, 04:02 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 04:02 UTC17d ago | – | – | – | 0 |
| Sun 11 Oct, 04:02 UTC18d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 109 on average | 88 / 300 |
| RaidLab | groups of 8+ · 31 on average | 200 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 0 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 8 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 0 / 40 |
| Warriors | groups of 8+ · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RSPN home of RUSCAR: what is it?
None of the resets on RSPN home of RUSCAR counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server
In which region does RSPN home of RUSCAR sit?
No region appears in what RSPN home of RUSCAR publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 162.216.115.123:28080.
What Rust build does RSPN home of RUSCAR run?
Rust network protocol 2635 and build 168909 on Windows is the setup for RSPN home of RUSCAR. The protocol has to match before you can join; Steam updates it automatically.
How reliable is RSPN home of RUSCAR, and is it online now?
The current status of RSPN home of RUSCAR is online. Its reported uptime indicates a restart roughly 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does RSPN home of RUSCAR show?
The 48-hour average was 235 server fps; the low was 123. At its highest the entity count was 5,609, including buildings, deployables and all else. Memory use reached 2,766 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on RSPN home of RUSCAR be read?
The game's server browser reads the tags RSPN home of RUSCAR publishes: gmrust (Game mode): Survival in the standard Rust format; mp70 (Max players): 70 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RSPN home of RUSCAR appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RSPN home of RUSCAR: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
Against other Rust servers, how does RSPN home of RUSCAR compare?
The seven-day player-hours rank for RSPN home of RUSCAR is #5,841, inside the top 26% of all ranked servers.
How many players does RSPN home of RUSCAR carry?
Of 70 slots, 0 are filled on RSPN home of RUSCAR at this refresh. The seven-day mean is 0 players, against a peak of 8. The 48-hour peak window is 13:00 UTC, at an average of 0 players.
Map and rules
How is RSPN home of RUSCAR configured, and what rules apply?
No gather rate is given in the name of RSPN home of RUSCAR. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RSPN home of RUSCAR: which one is it?
The game generates a procedural map of size 6,000 with seed 481981 for RSPN home of RUSCAR. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
How to join
What is the way onto RSPN home of RUSCAR?
In the Rust console (F1), enter client.connect 162.216.115.123:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.