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Drill-through Server detail

Test

Offline NA · us1 162.19.95.129:28015 checked 27d ago

Drill-through
FilterServeris Test
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,757 top 70% · #1679 in NA
Last wipe 29d ago weekly schedule
Next wipe 5d 3h Sun 1 Nov, 22:45 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:45 UTC, in 5d 3h. Its weekly schedule tag · low confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
5d 3hSun 1 Nov, 22:45 UTCits own
8d 23hThu 5 Nov, 19:00 UTCFW force wipe
12d 3hSun 8 Nov, 22:45 UTCits own
19d 3hSun 15 Nov, 22:45 UTCits own
26d 3hSun 22 Nov, 22:45 UTCits own
33d 3hSun 29 Nov, 22:45 UTCits own
36d 23hThu 3 Dec, 19:00 UTCFW force wipe
40d 3hSun 6 Dec, 22:45 UTCits own

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:45 UTC29d ago 2 – running 0
Thu 24 Sep, 09:21 UTC33d ago 2 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |US Mini| NA · groups of 5 · weekly · 55 on average 15 / 150
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 93 on average 5 / 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs NA · groups of 5 · 2x · weekly · 51 on average 85 / 100
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0 / 50
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22 NA · groups of 5 · 2x · weekly · 1 on average 0 / 100
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average 92 / 150

Quick answers

from the figures on this page

Wipe cycle

When does Test wipe?

The prediction follows its tag, because too few of Test's wipes are on record to confirm the schedule. A wipe is scheduled for Sunday 1 November at 22:45 UTC, according to this server's cycle. 29 days 20 hours ago the current world was made. The tags list a wipe schedule of one week.

Wipe day on Test: what should you expect?

Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of Test?

In North America, by its NA tag, sits Test; the region code is us1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 162.19.95.129:28015.

What Rust build does Test run?

The platform is Windows, with Rust network protocol 2634 and build 166347 running on Test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

Last seen 27 days 1 hours ago, Test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on Test be read?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts5 (Group limit): Teams hold no more than 5; v2634 (Protocol): Joining needs your game on protocol 2634; cs166347 (Build): Build number 166347; ptrak (Networking): Network layer: RakNet, Rust's default; $rus1 (Region code): us1 is the region code on record; ^w (Weekly): The server wipes each week; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test?

Among the Rust Server Analytics lists Test fits are: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Whose server is Test?

80 other servers we track publish a warbandits.gg hostname too, and so does Test, which points to a shared operator.

Player numbers

Against other Rust servers, how does Test compare?

Ranked on seven-day player hours, Test is #16,757 overall and #1,679 in North America, within the top 70% of ranked servers.

At what level does Test run its population?

The last sighting of Test was 27 days 1 hours ago; it is offline at this refresh.

Settings

How is Test configured, and what rules apply?

No gather rate is given in the name of Test. Players per group: up to 5. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on Test: which one is it?

Download the published map file for the custom map on Test, size 4,250, from this page.

How to join

How do you connect to Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.19.95.129:28015. https://warbandits.gg/en is its website.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts5
Group limit Teams hold no more than 5.
v2634
Protocol Joining needs your game on protocol 2634.
cs166347
Build Build number 166347.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus1
Region code us1 is the region code on record.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America North America is the region it appears under in the browser.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.