testserver
Offline 162.19.204.31:25588 checked 37d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 132 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 59 on average | 78 / 150 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 4 / 200 |
| Rustico 3 | groups of 5 · 9 on average | 1 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for testserver: what is it?
With too few of its wipes on record, testserver's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 37 days 17 hours ago.
Server
In which region does testserver sit?
No region appears in what testserver publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 162.19.204.31:25588.
What Rust build does testserver run?
On Linux, testserver runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
What uptime does testserver show, and is it up?
Last seen 37 days 17 hours ago, testserver now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Tags
How should the tags on testserver be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts6 (Group limit): Teams hold no more than 6; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags testserver publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature testserver?
These Rust Server Analytics lists include testserver: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does testserver sit among Rust servers?
Player hours for the last seven days place testserver at #15,482, in the top 67% of the ranked field.
How many players does testserver carry?
testserver is offline at this refresh; the last contact was 37 days 17 hours ago.
Map and rules
How is testserver configured, and what rules apply?
The name of testserver does not state a gather rate. Players per group: up to 6. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on testserver: which one is it?
A procedural map of size 2,500 with seed 1, generated by the game, runs on testserver. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto testserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.19.204.31:25588.