Rust Server Analytics 48,102 players11,673 servers
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Drill-through Server detail

CucksHideout

Offline 162.120.0.36:9095 checked 7d ago

Drill-through
FilterServeris CucksHideout
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 7d ago monthly schedule
Next wipe 6d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
34d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:23 UTC7d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 23 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average 4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average 12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average 28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 73 on average 60 / 1000

Quick answers

from the figures on this page

Wipe data

When does CucksHideout wipe?

With the force wipe, once a month, CucksHideout wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 7 days 22 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on CucksHideout: what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of CucksHideout?

A region is not published by CucksHideout. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 162.120.0.36:9095 is its address.

Which Rust version is CucksHideout on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on CucksHideout. Joining requires the same protocol on your game; Steam handles the update.

Is CucksHideout up, and how steady is its uptime?

Offline at this refresh: CucksHideout, last seen 7 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 4 October 2026.

Tags

How should the tags on CucksHideout be read?

The game's server browser reads the tags CucksHideout publishes: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does CucksHideout appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count CucksHideout among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

What position does CucksHideout hold in the server rankings?

Player hours for the last seven days place CucksHideout at #15,349, in the top 69% of the ranked field.

How many players does CucksHideout carry?

CucksHideout is offline at this refresh; the last contact was 7 days 21 hours ago.

Settings

How is CucksHideout configured, and what rules apply?

The name of CucksHideout does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on CucksHideout: which one is it?

A procedural map of size 3,500 with seed 471471404, generated by the game, runs on CucksHideout. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto CucksHideout?

In the Rust console (F1), enter client.connect 162.120.0.36:9095. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.