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Drill-through Server detail

TAB RUST

Offline 161.33.159.120:28015 checked 4d ago

Drill-through
FilterServeris TAB RUST
Attributes
moddedcarbon
Last refreshed
Players now 61/ 200
7-day average 34 peak 113
Rank #1,103 top 5%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 30% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak80players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:10 UTC12d ago 80 – running 1
Fri 16 Oct, 19:34 UTC13d ago 80 – 0.4 days 2
Fri 16 Oct, 04:29 UTC13d ago 80 – 0.6 days 0
Thu 15 Oct, 11:00 UTC14d ago 69 – 0.7 days 1
Wed 14 Oct, 11:42 UTC15d ago 3 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 79 on average 25 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 62 on average 3 / 160
Rustico 3 groups of 5 · 10 on average 3 / 100
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average 3 / 200
SGRust@Mint groups of 6 · 2 on average 2 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TAB RUST: what is it?

No next wipe can be predicted for TAB RUST, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 12 days 20 hours ago the current world was made.

Wipe day on TAB RUST: what should you expect?

Recent wipes averaged a busiest count of 80 players. Peak population for the latest wipe came 13 hours after it began.

Server details

In which region does TAB RUST sit?

A region is not published by TAB RUST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 161.33.159.120:28015 is its address.

What Rust build does TAB RUST run?

On Linux, TAB RUST runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is TAB RUST up, and how steady is its uptime?

Offline at this refresh: TAB RUST, last seen 4 days 10 hours ago. Of 168 hours in the last 7 full days, 40 were up: 24%. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Tags

How should the tags on TAB RUST be read?

The game's server browser reads the tags TAB RUST publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): Capacity of 200 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TAB RUST?

Among the Rust Server Analytics lists TAB RUST fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 25+ on average.

Population

Against other Rust servers, how does TAB RUST compare?

Player hours for the last seven days place TAB RUST at #1,103, in the top 5% of the ranked field.

How many players does TAB RUST carry?

TAB RUST is offline at this refresh; the last contact was 4 days 10 hours ago. Averaging 34 players across seven days, the server reached a peak of 113.

Map and rules

What are the settings on TAB RUST, and its rules?

Gather rate is not mentioned in the name of TAB RUST. Players per group: up to 6. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for TAB RUST?

TAB RUST uses a procedural map of size 2,000 with seed 1582083162, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

What is the way onto TAB RUST?

In the Rust console (F1), enter client.connect 161.33.159.120:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players Capacity of 200 slots.
ts6
Group limit Team size is capped at 6.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.