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Drill-through Server detail

RustServer_11987

Online 160.251.253.229:28015 checked 9m ago

Drill-through
FilterServeris RustServer_11987
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,800 top 66%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:25 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 61 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 295 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 17 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 374 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 284 / 325

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer_11987: what is it?

With too few of its wipes on record, RustServer_11987's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 11 hours.

On RustServer_11987, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 16 hours after it began.

Server details

In which region does RustServer_11987 sit?

No region appears in what RustServer_11987 publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 160.251.253.229:28015.

What Rust build does RustServer_11987 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_11987. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustServer_11987 show, and is it up?

As of the latest refresh, RustServer_11987 is online. The uptime it reports puts the last restart at about 2 days 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does RustServer_11987 show?

Over 48 hours the average held at 125 server fps, and the minimum was 96. Entity count reached 44,225, covering buildings, deployables and the rest of the world. Memory use reached 1,820 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on RustServer_11987 be read?

The game's server browser reads the tags RustServer_11987 publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RustServer_11987?

Among the Rust Server Analytics lists RustServer_11987 fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RustServer_11987 sit among Rust servers?

Player hours for the last seven days place RustServer_11987 at #14,800, in the top 66% of the ranked field.

At what level does RustServer_11987 run its population?

Of 50 slots, 0 are filled on RustServer_11987 at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 0 players.

Map and rules

What settings and rules does RustServer_11987 use?

Gather rate is not mentioned in the name of RustServer_11987. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustServer_11987?

RustServer_11987 uses a procedural map of size 3,000 with seed 28916, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join RustServer_11987?

In the Rust console (F1), enter client.connect 160.251.253.229:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.