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Drill-through Server detail

RustServer_2626

Online 160.251.250.29:28015 checked 11m ago

Drill-through
FilterServeris RustServer_2626
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,262 top 69%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:13 UTC21d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 99 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 444 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 25 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 520 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 426 / 525

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustServer_2626 wipe?

With too few of its wipes on record, RustServer_2626's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 4 hours ago.

Wipe day on RustServer_2626: what should you expect?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 19 hours in.

Server

What is the hosting location of RustServer_2626?

No region is published by RustServer_2626. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 160.251.250.29:28015.

What Rust build does RustServer_2626 run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustServer_2626. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustServer_2626 show, and is it up?

The current status of RustServer_2626 is online. Its reported uptime indicates a restart roughly 6 days ago. 85% uptime over the last 7 full days, equal to 143 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does RustServer_2626 show?

Over 48 hours the average held at 133 server fps, and the minimum was 104. At its highest the entity count was 46,707, including buildings, deployables and all else. Peak memory was 2,378 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on RustServer_2626 carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags RustServer_2626 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_2626 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustServer_2626: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_2626 hold in the server rankings?

The seven-day player-hours rank for RustServer_2626 is #15,262, inside the top 69% of all ranked servers.

At what level does RustServer_2626 run its population?

RustServer_2626 holds 0 players of its 50 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

What are the settings on RustServer_2626, and its rules?

The name of RustServer_2626 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on RustServer_2626: which one is it?

The game generates a procedural map of size 3,000 with seed 2011 for RustServer_2626. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto RustServer_2626?

In the Rust console (F1), enter client.connect 160.251.250.29:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.