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Drill-through Server detail

RustServer_18820

Online 160.251.236.190:28015 checked 11m ago

Drill-through
FilterServeris RustServer_18820
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #7,358 top 33%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC24d ago 0 – running 0
Sun 4 Oct, 15:36 UTC25d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 99 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 444 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 25 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 520 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 426 / 525

Quick answers

from the figures on this page

Wipe data

When does RustServer_18820 wipe?

Too few wipes on record for RustServer_18820 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 24 days 12 hours.

Wipe day on RustServer_18820: what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does RustServer_18820 sit?

A region is not published by RustServer_18820. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 160.251.236.190:28015.

What Rust build does RustServer_18820 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_18820. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustServer_18820 show, and is it up?

As of the latest refresh, RustServer_18820 is online. Its reported uptime indicates a restart roughly 5 days ago. Of 168 hours in the last 7 full days, 114 were up: 68%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RustServer_18820 show?

Server fps averaged 86 over the last 48 hours, with a floor of 52. Entity count reached 48,702, covering buildings, deployables and the rest of the world. Memory use reached 2,316 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on RustServer_18820 carry?

Tags from RustServer_18820, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_18820 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustServer_18820 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RustServer_18820 sit among Rust servers?

Player hours for the last seven days place RustServer_18820 at #7,358, in the top 33% of the ranked field.

What is the population of RustServer_18820?

RustServer_18820 holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 1 players.

Settings

How is RustServer_18820 configured, and what rules apply?

No gather rate is given in the name of RustServer_18820. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for RustServer_18820?

The game generates a procedural map of size 3,000 with seed 2262 for RustServer_18820. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join RustServer_18820?

In the Rust console (F1), enter client.connect 160.251.236.190:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.