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Drill-through Server detail

RustServer_4158

Offline 160.251.235.82:28015 checked 8d ago

Drill-through
FilterServeris RustServer_4158
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,400 top 69%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:32 UTC16d ago 1 – running 0
Thu 24 Sep, 10:00 UTC35d ago 2 halved by day 1 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 470 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 984 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 62 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 983 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustServer_4158 wipe?

Too few wipes on record for RustServer_4158 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 16 days 19 hours ago.

On RustServer_4158, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 14 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts RustServer_4158?

A region is not published by RustServer_4158. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 160.251.235.82:28015.

What Rust build does RustServer_4158 run?

On Linux, RustServer_4158 runs Rust network protocol 2634 and build 167584. The protocol has to match before you can join; Steam updates it automatically.

Is RustServer_4158 up, and how steady is its uptime?

The current status is offline for RustServer_4158, with the last sighting 8 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 19 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on RustServer_4158 carry?

Tags from RustServer_4158, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustServer_4158?

These Rust Server Analytics lists include RustServer_4158: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does RustServer_4158 hold in the server rankings?

On player hours over seven days, RustServer_4158 ranks #15,400, within the top 69% of ranked servers.

What is the population of RustServer_4158?

The last sighting of RustServer_4158 was 8 days 17 hours ago; it is offline at this refresh.

Map and rules

How is RustServer_4158 configured, and what rules apply?

Gather rate is not mentioned in the name of RustServer_4158. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustServer_4158?

RustServer_4158 uses a procedural map of size 3,000 with seed 22703, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto RustServer_4158?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.235.82:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Build number 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.