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Drill-through Server detail

RustServer_11472

Online 160.251.204.20:28015 checked 11m ago

Drill-through
FilterServeris RustServer_11472
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:04 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 440 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 448 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 965 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 63 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 992 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 24 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustServer_11472 wipe?

Too few wipes on record for RustServer_11472 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 9 days 6 hours.

On RustServer_11472, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts RustServer_11472?

No region appears in what RustServer_11472 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 160.251.204.20:28015.

What Rust build does RustServer_11472 run?

On Linux, RustServer_11472 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is RustServer_11472 up, and how steady is its uptime?

RustServer_11472 reports online at the current check. The uptime it reports puts the last restart at about 6 days 16 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does RustServer_11472 show?

Server fps averaged 116 over the last 48 hours, with a floor of 96. Entity count reached 47,566, covering buildings, deployables and the rest of the world. Peak memory was 2,507 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do RustServer_11472's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags RustServer_11472 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustServer_11472?

The following Rust Server Analytics lists count RustServer_11472 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does RustServer_11472 sit among Rust servers?

The seven-day player-hours rank for RustServer_11472 is #15,341, inside the top 69% of all ranked servers.

At what level does RustServer_11472 run its population?

Population at the current refresh: 0 players on RustServer_11472, against 50 slots. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does RustServer_11472 use?

Gather rate is not mentioned in the name of RustServer_11472. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on RustServer_11472: which one is it?

A procedural map of size 3,000 with seed 16650, generated by the game, runs on RustServer_11472. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto RustServer_11472?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.204.20:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.