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Drill-through Server detail

RustServer_5962

Online 160.251.201.172:28015 checked 13m ago

Drill-through
FilterServeris RustServer_5962
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,522 top 65%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:36 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 307 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 391 / 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 955 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 46 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 983 / 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 783 / 800

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer_5962: what is it?

The rhythm of RustServer_5962 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 9 days 1 hours.

On RustServer_5962, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 41 hours in.

Server

What is the hosting location of RustServer_5962?

No region appears in what RustServer_5962 publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 160.251.201.172:28015 is its address.

What Rust build does RustServer_5962 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_5962. Joining requires the same protocol on your game; Steam handles the update.

Is RustServer_5962 up, and how steady is its uptime?

The current status of RustServer_5962 is online. The uptime it reports puts the last restart at about 6 days 20 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does RustServer_5962 show?

Server fps averaged 42 over the last 48 hours, with a floor of 28. Entity count reached 120,953, covering buildings, deployables and the rest of the world. Peak memory was 4,893 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on RustServer_5962 be read?

Tags from RustServer_5962, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_5962 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustServer_5962: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does RustServer_5962 sit among Rust servers?

On player hours over seven days, RustServer_5962 ranks #14,522, within the top 65% of ranked servers.

At what level does RustServer_5962 run its population?

RustServer_5962 holds 0 players of its 10 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on RustServer_5962, and its rules?

Gather rate is not mentioned in the name of RustServer_5962. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RustServer_5962: which one is it?

RustServer_5962 uses a procedural map of size 4,500 with seed 28423, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join RustServer_5962?

In the Rust console (F1), enter client.connect 160.251.201.172:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.