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Drill-through Server detail

RustServer_14668

Online 160.251.199.112:28015 checked 10m ago

Drill-through
FilterServeris RustServer_14668
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,940 top 54%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 575 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 413 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 78 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 74 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 188 / 225

Quick answers

from the figures on this page

Wipe cycle

When does RustServer_14668 wipe?

Too few wipes on record for RustServer_14668 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days 12 hours ago.

Server details

Which location hosts RustServer_14668?

No region is published by RustServer_14668. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 160.251.199.112:28015.

What Rust build does RustServer_14668 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_14668. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustServer_14668 show, and is it up?

RustServer_14668 reports online at the current check. The uptime it reports puts the last restart at about 6 days 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 4 October 2026.

Is performance on RustServer_14668 stable?

The 48-hour average was 99 server fps; the low was 74. Buildings, deployables and all other world objects brought the entity total to 48,258. Memory use reached 2,455 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on RustServer_14668 carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags RustServer_14668 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustServer_14668 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustServer_14668: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does RustServer_14668 compare?

On player hours over seven days, RustServer_14668 ranks #11,940, within the top 54% of ranked servers.

What is the population of RustServer_14668?

Of 50 slots, 0 are filled on RustServer_14668 at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does RustServer_14668 use?

The name of RustServer_14668 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RustServer_14668: which one is it?

RustServer_14668 uses a procedural map of size 3,000 with seed 11817, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to RustServer_14668?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.199.112:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.