Rust Server Analytics 96,345 players11,873 servers
All servers
Drill-through Server detail

RustServer_27163

Online 160.251.198.26:28015 checked 11m ago

Drill-through
FilterServeris RustServer_27163
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #10,775 top 48%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75105:0011:0019:0001:0008:0014:00Wiped Wed 28 Oct, 05:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
025507510005:0011:0019:0001:0008:0014:00Wiped Wed 28 Oct, 05:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:06 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 437 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 460 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 60 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 28 / 250

Quick answers

from the figures on this page

Wipe cycle

When does RustServer_27163 wipe?

The rhythm of RustServer_27163 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 35 hours ago the current world was made.

Server

What is the hosting location of RustServer_27163?

No region appears in what RustServer_27163 publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 160.251.198.26:28015.

What Rust build does RustServer_27163 run?

On Linux, RustServer_27163 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RustServer_27163 show, and is it up?

The current status of RustServer_27163 is online. Its reported uptime indicates a restart roughly 33 hours ago. Uptime over the last full days (7) was 11%, or 18 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does RustServer_27163 perform well?

Over 48 hours the average held at 71 server fps, and the minimum was 36. Entity count reached 69,621, covering buildings, deployables and the rest of the world. Peak memory was 2,201 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on RustServer_27163 carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags RustServer_27163 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustServer_27163 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustServer_27163 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does RustServer_27163 hold in the server rankings?

Player hours for the last seven days place RustServer_27163 at #10,775, in the top 48% of the ranked field.

At what level does RustServer_27163 run its population?

Population at the current refresh: 0 players on RustServer_27163, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.

Settings

How is RustServer_27163 configured, and what rules apply?

No gather rate is given in the name of RustServer_27163. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for RustServer_27163?

A procedural map of size 3,500 with seed 16450, generated by the game, runs on RustServer_27163. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto RustServer_27163?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.198.26:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.