RustServer_1614
Offline 160.251.197.210:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 538 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 167 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 221 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 304 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustServer_1614: what is it?
With too few of its wipes on record, RustServer_1614's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 47 days 8 hours ago the current world was made.
Server
Which location hosts RustServer_1614?
No region is published by RustServer_1614. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 160.251.197.210:28015.
Which Rust version is RustServer_1614 on?
The platform is Linux, with Rust network protocol 2633 and build 163794 running on RustServer_1614. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustServer_1614 show, and is it up?
Offline at this refresh: RustServer_1614, last seen 44 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
Which meanings do the tags on RustServer_1614 carry?
The game's server browser reads the tags RustServer_1614 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustServer_1614 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RustServer_1614 among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does RustServer_1614 hold in the server rankings?
The seven-day player-hours rank for RustServer_1614 is #15,025, inside the top – of all ranked servers.
At what level does RustServer_1614 run its population?
No response from RustServer_1614 at the latest check, with a last sighting 44 days 22 hours ago.
Map and rules
What are the settings on RustServer_1614, and its rules?
The name of RustServer_1614 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustServer_1614: which one is it?
A procedural map, generated by the game, runs on RustServer_1614.
Connection
How do you connect to RustServer_1614?
In the Rust console (F1), enter client.connect 160.251.197.210:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.