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Drill-through Server detail

RustServer_12946

Offline 160.251.197.102:28015 checked 17d ago

Drill-through
FilterServeris RustServer_12946
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,568 top 71%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:24 UTC26d ago 1 – running 0
Tue 22 Sep, 14:39 UTC36d ago 1 halved by day 2 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 545 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 414 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 97 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 103 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 226 / 225

Quick answers

from the figures on this page

Wipe cycle

When does RustServer_12946 wipe?

With too few of its wipes on record, RustServer_12946's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 23 hours ago.

Wipe day on RustServer_12946: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 17 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.

Server details

Which location hosts RustServer_12946?

A region is not published by RustServer_12946. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 160.251.197.102:28015.

Which Rust version is RustServer_12946 on?

On Linux, RustServer_12946 runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustServer_12946 show, and is it up?

The current status is offline for RustServer_12946, with the last sighting 17 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do RustServer_12946's tags stand for?

The game's server browser reads the tags RustServer_12946 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustServer_12946 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_12946 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RustServer_12946 sit among Rust servers?

The seven-day player-hours rank for RustServer_12946 is #15,568, inside the top 71% of all ranked servers.

What is the population of RustServer_12946?

No response from RustServer_12946 at the latest check, with a last sighting 17 days 6 hours ago.

Settings

How is RustServer_12946 configured, and what rules apply?

The name of RustServer_12946 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RustServer_12946: which one is it?

A procedural map of size 3,500 with seed 1862422565, generated by the game, runs on RustServer_12946. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join RustServer_12946?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.197.102:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.