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Drill-through Server detail

RustServer_847

Online 160.251.175.249:28015 checked 7m ago

Drill-through
FilterServeris RustServer_847
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,318 top 69%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:32 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 523 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 385 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 51 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 161 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustServer_847 wipe?

With too few of its wipes on record, RustServer_847's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 23 hours.

On RustServer_847, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 18 hours after the latest wipe the crowd peaked.

Server

In which region does RustServer_847 sit?

No region is published by RustServer_847. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 160.251.175.249:28015.

What Rust build does RustServer_847 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_847. Your game must match the protocol to join, and Steam applies that update.

Is RustServer_847 up, and how steady is its uptime?

As of the latest refresh, RustServer_847 is online. About 6 days 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustServer_847 stable?

The 48-hour average was 60 server fps; the low was 41. Entity count reached 97,194, covering buildings, deployables and the rest of the world. Peak memory was 3,260 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on RustServer_847 be read?

Tags from RustServer_847, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_847 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustServer_847: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does RustServer_847 compare?

Player hours for the last seven days place RustServer_847 at #15,318, in the top 69% of the ranked field.

How many players does RustServer_847 carry?

Of 50 slots, 0 are filled on RustServer_847 at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on RustServer_847, and its rules?

No gather rate is given in the name of RustServer_847. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for RustServer_847?

The game generates a procedural map of size 4,000 with seed 482920672 for RustServer_847. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to RustServer_847?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.175.249:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.