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Drill-through Server detail

OKAWAServer_JP_PvE

Online 160.251.175.229:28015 checked 10m ago

Drill-through
FilterServeris OKAWAServer_JP_PvE
Attributes
Last refreshed
Players now 9/ 100
7-day average 5 peak 17
Rank #1,336 top 6%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 9% full

Players

average and peak, with its wipes marked
AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak45players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:17 UTC27d ago 46 – running 30
Thu 1 Oct, 23:05 UTC FW27d ago 44 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 385 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 988 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 56 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 28 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does OKAWAServer_JP_PvE wipe?

The rhythm of OKAWAServer_JP_PvE cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 5 hours ago.

On OKAWAServer_JP_PvE, what happens on wipe day?

The average busiest count over recent wipes is 45 players. Peak population for the latest wipe came 44 hours after it began.

Server

Which location hosts OKAWAServer_JP_PvE?

No region appears in what OKAWAServer_JP_PvE publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 160.251.175.229:28015 is its address.

What Rust build does OKAWAServer_JP_PvE run?

On Linux, OKAWAServer_JP_PvE runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is OKAWAServer_JP_PvE, and is it online now?

The current status of OKAWAServer_JP_PvE is online. Its reported uptime indicates a restart roughly 5 days 17 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does OKAWAServer_JP_PvE perform well?

Server fps averaged 38 over the last 48 hours, with a floor of 28. Entity count reached 193,067, covering buildings, deployables and the rest of the world. Peak memory was 6,839 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do OKAWAServer_JP_PvE's tags stand for?

Tags from OKAWAServer_JP_PvE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does OKAWAServer_JP_PvE appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include OKAWAServer_JP_PvE: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does OKAWAServer_JP_PvE compare?

Player hours for the last seven days place OKAWAServer_JP_PvE at #1,336, in the top 6% of the ranked field.

What is the population of OKAWAServer_JP_PvE?

Population at the current refresh: 9 players on OKAWAServer_JP_PvE, against 100 slots. Averaging 5 players across seven days, the server reached a peak of 17. The 48-hour peak window is 14:00 UTC, at an average of 12 players.

Settings

How is OKAWAServer_JP_PvE configured, and what rules apply?

Gather rate is not mentioned in the name of OKAWAServer_JP_PvE. The cap on group membership is 16 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for OKAWAServer_JP_PvE?

A procedural map of size 4,500 with seed 4180011, generated by the game, runs on OKAWAServer_JP_PvE. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to OKAWAServer_JP_PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.175.229:28015. Find it online at https://discord.com/invite/mRc2TvcSsA.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts16
Group limit The cap is 16 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.