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Drill-through Server detail

RustServer_16533

Offline 160.251.139.88:28015 checked 10d ago

Drill-through
FilterServeris RustServer_16533
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,902 top 63%
Last wipe 16d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:51 UTC16d ago 1 – running 0
Mon 12 Oct, 09:12 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 09:15 UTC27d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 455 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 448 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 950 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustServer_16533 wipe?

The next wipe on RustServer_16533 cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 16 days 23 hours ago the current world was made.

On RustServer_16533, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts RustServer_16533?

No region is published by RustServer_16533. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 160.251.139.88:28015.

What Rust build does RustServer_16533 run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on RustServer_16533. Your game must match the protocol to join, and Steam applies that update.

Is RustServer_16533 up, and how steady is its uptime?

Offline at this refresh: RustServer_16533, last seen 10 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on RustServer_16533 be read?

The game's server browser reads the tags RustServer_16533 publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustServer_16533?

Among the Rust Server Analytics lists RustServer_16533 fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does RustServer_16533 hold in the server rankings?

The seven-day player-hours rank for RustServer_16533 is #13,902, inside the top 63% of all ranked servers.

What is the population of RustServer_16533?

RustServer_16533 is offline at this refresh; the last contact was 10 days ago.

Map and rules

What are the settings on RustServer_16533, and its rules?

No gather rate is given in the name of RustServer_16533. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for RustServer_16533?

RustServer_16533 uses a procedural map of size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

What is the way onto RustServer_16533?

In the Rust console (F1), enter client.connect 160.251.139.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.