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Drill-through Server detail

RustServer_Private Server

Online 160.251.138.86:28015 checked 11m ago

Drill-through
FilterServeris RustServer_Private Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:01 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 476 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 441 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 739 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 458 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does RustServer_Private Server wipe?

With too few of its wipes on record, RustServer_Private Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 8 hours.

On RustServer_Private Server, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of RustServer_Private Server?

No region appears in what RustServer_Private Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 160.251.138.86:28015.

Which Rust version is RustServer_Private Server on?

On Linux, RustServer_Private Server runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustServer_Private Server show, and is it up?

As of the latest refresh, RustServer_Private Server is online. The uptime it reports puts the last restart at about 11 days 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustServer_Private Server stable?

The 48-hour average was 74 server fps; the low was 55. Entity count reached 69,080, covering buildings, deployables and the rest of the world. Memory use reached 3,648 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on RustServer_Private Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags RustServer_Private Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustServer_Private Server?

These Rust Server Analytics lists include RustServer_Private Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RustServer_Private Server hold in the server rankings?

On player hours over seven days, RustServer_Private Server ranks #15,344, within the top 69% of ranked servers.

What is the population of RustServer_Private Server?

Population at the current refresh: 0 players on RustServer_Private Server, against 1 slots. The population has averaged 0 players over seven days.

Settings

How is RustServer_Private Server configured, and what rules apply?

No gather rate is given in the name of RustServer_Private Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on RustServer_Private Server: which one is it?

A procedural map of size 3,500 with seed 1493574022, generated by the game, runs on RustServer_Private Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto RustServer_Private Server?

In the Rust console (F1), enter client.connect 160.251.138.86:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.