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Drill-through Server detail

RustServer_6319

Online 160.251.136.116:28015 checked 11m ago

Drill-through
FilterServeris RustServer_6319
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:30 UTC27d ago 0 – running 0
Sun 13 Sep, 19:14 UTC45d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 575 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 413 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 78 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 74 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 188 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does RustServer_6319 wipe?

With too few of its wipes on record, RustServer_6319's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.

On RustServer_6319, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of RustServer_6319?

No region is published by RustServer_6319. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 160.251.136.116:28015 is its address.

What Rust build does RustServer_6319 run?

On Linux, RustServer_6319 runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

Is RustServer_6319 up, and how steady is its uptime?

As of the latest refresh, RustServer_6319 is online. Its reported uptime indicates a restart roughly 8 days 2 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustServer_6319 stable?

Server fps averaged 179 over the last 48 hours, with a floor of 126. Entity count reached 43,651, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,373 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on RustServer_6319 carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags RustServer_6319 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustServer_6319 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_6319 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RustServer_6319 compare?

The seven-day player-hours rank for RustServer_6319 is #15,326, inside the top 69% of all ranked servers.

At what level does RustServer_6319 run its population?

Population at the current refresh: 0 players on RustServer_6319, against 50 slots. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on RustServer_6319, and its rules?

No gather rate is given in the name of RustServer_6319. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for RustServer_6319?

RustServer_6319 uses a procedural map of size 3,000 with seed 26771, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RustServer_6319?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.136.116:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.