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DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED

Offline 16.22.67.81:28015 checked 44d ago

Drill-through
FilterServeris DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8…
Attributes
2x moddedcarbon
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank – score 0
Last wipe 47d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 714 on average 484 / 650
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 535 on average 321 / 425
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average 10 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 320 on average 173 / 230
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 295 on average 183 / 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 295 on average 80 / 150

Quick answers

from the figures on this page

Wipe cycle

When does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED wipe?

The rhythm of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 47 days 9 hours ago the current world was made.

Server

What is the hosting location of DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

No region tag is published by DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 16.22.67.81:28015 is its address.

Which Rust version is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED on?

Rust network protocol 2633 and build 162929 on Windows is the setup for DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED. The protocol has to match before you can join; Steam updates it automatically.

Is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED up, and how steady is its uptime?

Offline at this refresh: DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED, last seen 44 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED's tags stand for?

The game's server browser reads the tags DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

Among the Rust Server Analytics lists DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Player numbers

At what level does DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED run its population?

DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED is offline at this refresh; the last contact was 44 days 10 hours ago.

Settings

How is DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED configured, and what rules apply?

2x gathering is what DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

What is the way onto DEV Server - [UK/EU] RAIDSHIFT 2X | MAX 8 | EVENTS | JUST WIPED?

In the Rust console (F1), enter client.connect 16.22.67.81:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs162929
Build Game build: 162929.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.