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Drill-through Server detail

Build System Dev

Offline 159.26.105.78:28015 checked 24d ago

Drill-through
FilterServeris Build System Dev
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,887 top 61%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:09 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 43 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 89 on average 66 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 90 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average 92 / 150
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 13 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 20 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Build System Dev: what is it?

The rhythm of Build System Dev cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 8 hours.

Wipe day on Build System Dev: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Build System Dev sit?

A region is not published by Build System Dev. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 159.26.105.78:28015 is its address.

Which Rust version is Build System Dev on?

Rust network protocol 2634 and build 166652 on Windows is the setup for Build System Dev. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Build System Dev, and is it online now?

The current status is offline for Build System Dev, with the last sighting 24 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

Which meanings do the tags on Build System Dev carry?

Tags from Build System Dev, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Build System Dev appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Build System Dev: Modded Rust servers: live data and Rust build and creative servers. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Build System Dev compare?

On player hours over seven days, Build System Dev ranks #13,887, within the top 61% of ranked servers.

What is the population of Build System Dev?

Build System Dev is offline at this refresh; the last contact was 24 days 7 hours ago.

Map and rules

How is Build System Dev configured, and what rules apply?

Gather rate is not mentioned in the name of Build System Dev. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Build System Dev?

Build System Dev uses a procedural map, which the game generates.

Connection

What is the way onto Build System Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.26.105.78:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.