Build System Dev
Offline 159.26.105.183:28015 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 269 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Build System Dev: what is it?
Too few wipes on record for Build System Dev to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 18 hours ago.
Server
In which region does Build System Dev sit?
No region is published by Build System Dev. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 159.26.105.183:28015.
Which Rust version is Build System Dev on?
On Windows, Build System Dev runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
How reliable is Build System Dev, and is it online now?
Offline at this refresh: Build System Dev, last seen 24 days 1 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Build System Dev carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Build System Dev publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Build System Dev appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Build System Dev among their servers: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Build System Dev sit among Rust servers?
The seven-day player-hours rank for Build System Dev is #13,813, inside the top 61% of all ranked servers.
What is the population of Build System Dev?
Build System Dev is offline at this refresh; the last contact was 24 days 1 hours ago.
Map and rules
What are the settings on Build System Dev, and its rules?
No gather rate is given in the name of Build System Dev. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Build System Dev: which one is it?
The game generates a procedural map for Build System Dev.
How to join
How can a player join Build System Dev?
In the Rust console (F1), enter client.connect 159.26.105.183:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.