Rust Server Analytics 48,316 players11,667 servers
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Drill-through Server detail

RustRustRust

Online 159.242.82.146:28015 checked 7m ago

Drill-through
FilterServeris RustRustRust
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,345 top 38%
Last wipe 22d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:58 UTC2d ago – – running 1
Mon 26 Oct, 11:02 UTC2d ago 1 – 0.9 days 0
Fri 9 Oct, 07:27 UTC20d ago 1 halved by day 1 17.1 days 0
Fri 2 Oct, 11:28 UTC26d ago 0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 0 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 303 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 11 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 25 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 135 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RustRustRust: what is it?

With irregular wipe times, RustRustRust offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 22 days 19 hours.

Wipe day on RustRustRust: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts RustRustRust?

No region appears in what RustRustRust publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 159.242.82.146:28015.

Which Rust version is RustRustRust on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RustRustRust. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RustRustRust show, and is it up?

RustRustRust reports online at the current check. Of 168 hours in the last 7 full days, 78 were up: 46%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do RustRustRust's tags stand for?

The game's server browser reads the tags RustRustRust publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustRustRust?

Among the Rust Server Analytics lists RustRustRust fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does RustRustRust compare?

On player hours over seven days, RustRustRust ranks #8,345, within the top 38% of ranked servers.

At what level does RustRustRust run its population?

RustRustRust holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 10:00 UTC with 1 players.

Map and rules

What are the settings on RustRustRust, and its rules?

Gather rate is not mentioned in the name of RustRustRust. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RustRustRust: which one is it?

A procedural map, generated by the game, runs on RustRustRust.

Connection

What is the way onto RustRustRust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.242.82.146:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.