Rust Server Analytics 50,509 players11,676 servers
All servers
Drill-through Server detail

Test

Offline 159.224.181.98:28015 checked 29d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #14,547 top 61%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 309 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 316 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 154 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 1 hours ago.

Server

In which region does Test sit?

No region is published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 159.224.181.98:28015.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2634 and build 166142. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

The current status is offline for Test, with the last sighting 29 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Tags

Which meanings do the tags on Test carry?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166142 (Build): The game build is 166142; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test compare?

Player hours for the last seven days place Test at #14,547, in the top 61% of the ranked field.

At what level does Test run its population?

No response from Test at the latest check, with a last sighting 29 days 23 hours ago.

Settings

What settings and rules does Test use?

No gather rate is given in the name of Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

How to join

What is the way onto Test?

In the Rust console (F1), enter client.connect 159.224.181.98:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166142,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166142
Build The game build is 166142.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.