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Drill-through Server detail

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 9m ago

Drill-through
FilterServeris [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked
Attributes
1000x
Last refreshed
Players now 1/ 100
7-day average 0 peak 2
Rank #4,995 top 22%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC11d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW27d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC40d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 67 on average 58 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits OC · groups of 32+ · 10x · weekly · 1 on average 2 / 100
Rustafied.com - AU Main OC · groups of 16+ · weekly · 144 on average 633 / 650
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average 82 / 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 58 on average 111 / 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 30 on average 23 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: what is it?

The next wipe on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 11 days 14 hours ago the current world was made.

Wipe day on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: what should you expect?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 26 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 3.5 it had fallen below half where the hold failed.

Server

Which location hosts [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

The name of [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked points to Oceania, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 159.196.30.227:20036.

What Rust build does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

On Windows, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, and is it online now?

The current status of [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is online. About 4 days 21 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked show?

The 48-hour average was 71 server fps; the low was 17. At its highest the entity count was 72,370, including buildings, deployables and all else. Memory use reached 2,813 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

These Rust Server Analytics lists include [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: Rust servers with a gather rate above 10x, Best Australian and Oceania Rust servers and Community Rust servers, live. It appears on the server list under the following filters: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Population

Against other Rust servers, how does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked compare?

Player hours for the last seven days place [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #4,995, in the top 22% of the ranked field.

How many players does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked carry?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked holds 1 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 17:00 UTC shows the highest average: 2 players.

Map and rules

How is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked configured, and what rules apply?

Gather at 1000x on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: which one is it?

The game generates a procedural map of size 3,500 with seed 901796074 for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.196.30.227:20036. https://www.tearbeargaming.com is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.