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Drill-through Server detail

Diesalot Server

Offline 159.196.11.209:28015 checked 13d ago

Drill-through
FilterServeris Diesalot Server
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #12,897 top 60%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct16 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:19 UTC13d ago 1 – running 1
Sat 3 Oct, 07:19 UTC25d ago 1 – 12.2 days 1
Thu 1 Oct, 11:25 UTC27d ago 1 – 1.8 days 0
Tue 29 Sep, 09:40 UTC29d ago 1 – 2.1 days 0
Thu 24 Sep, 12:44 UTC34d ago 0 – 4.9 days 0
Wed 23 Sep, 23:02 UTC35d ago 1 – 0.6 days 1
Thu 17 Sep, 06:59 UTC41d ago 1 halved by day 1 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 140 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 112 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 15 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Diesalot Server wipe?

No next wipe can be predicted for Diesalot Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 days 15 hours.

On Diesalot Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Diesalot Server?

No region appears in what Diesalot Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 159.196.11.209:28015.

Which Rust version is Diesalot Server on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Diesalot Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Diesalot Server show, and is it up?

Offline at this refresh: Diesalot Server, last seen 13 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

Which meanings do the tags on Diesalot Server carry?

Tags from Diesalot Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Diesalot Server?

Among the Rust Server Analytics lists Diesalot Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

By whom is Diesalot Server run?

No other server we track uses the shoveltonsigns.com hostname that Diesalot Server publishes.

Player numbers

Where does Diesalot Server sit among Rust servers?

The seven-day player-hours rank for Diesalot Server is #12,897, inside the top 60% of all ranked servers.

How many players does Diesalot Server carry?

The last sighting of Diesalot Server was 13 days 13 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Diesalot Server, and its rules?

The name of Diesalot Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Diesalot Server: which one is it?

Diesalot Server uses a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How can a player join Diesalot Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.196.11.209:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.