Testserver
Offline 158.174.22.56:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:54 UTC15d ago | 1 | – | running | 1 |
| Thu 8 Oct, 07:08 UTC19d ago | 1 | – | 4.4 days | 1 |
| Tue 22 Sep, 13:11 UTC35d ago | 1 | held half | 15.7 days | 0 |
| Thu 17 Sep, 07:42 UTC40d ago | 1 | held half | 5.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 710 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 58 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 99 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 403 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 217 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 181 / 250 |
Quick answers
from the figures on this pageWipe data
When does Testserver wipe?
The next wipe on Testserver cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 4 hours ago.
Wipe day on Testserver: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
In which region does Testserver sit?
No region is published by Testserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 158.174.22.56:28015 is its address.
Which Rust version is Testserver on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on Testserver. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Testserver show, and is it up?
The current status is offline for Testserver, with the last sighting 7 days 5 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
What do Testserver's tags stand for?
The game's server browser reads the tags Testserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Testserver appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Testserver fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Testserver sit among Rust servers?
The seven-day player-hours rank for Testserver is #14,322, inside the top 65% of all ranked servers.
How many players does Testserver carry?
Testserver is offline at this refresh; the last contact was 7 days 5 hours ago. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What are the settings on Testserver, and its rules?
The name of Testserver does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How do you connect to Testserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 158.174.22.56:28015.