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Drill-through Server detail

My Rust Server

Online 157.90.107.174:28022 checked 13m ago

Drill-through
FilterServeris My Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 42d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 16:05 UTC42d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 297 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 290 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 118 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust Server: what is it?

The rhythm of My Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 42 days 16 hours ago the current world was made.

On My Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts My Rust Server?

No region appears in what My Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.90.107.174:28022 is its address.

Which Rust version is My Rust Server on?

Rust network protocol 2633 and build 163794 on Linux is the setup for My Rust Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust Server, and is it online now?

The current status of My Rust Server is online. About 5 days 9 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 15 September 2026 is when Rust Server Analytics first recorded it.

Is performance on My Rust Server stable?

Over 48 hours the average held at 223 server fps, and the minimum was 210. Buildings, deployables and all other world objects brought the entity total to 91,498. Memory use reached 3,290 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on My Rust Server carry?

The game's server browser reads the tags My Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Rust Server hold in the server rankings?

On player hours over seven days, My Rust Server ranks #15,338, within the top 69% of ranked servers.

How many players does My Rust Server carry?

Population at the current refresh: 0 players on My Rust Server, against 40 slots. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on My Rust Server, and its rules?

No gather rate is given in the name of My Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Rust Server: which one is it?

My Rust Server uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto My Rust Server?

In the Rust console (F1), enter client.connect 157.90.107.174:28022. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.