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Rust 1% upkeep - minis spawn on road

Online 157.85.95.89:25301 checked 11m ago

Drill-through
FilterServeris Rust 1% upkeep - minis spawn on road
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #5,579 top 25%
Last wipe 2d ago monthly schedule
Next wipe 8d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap16.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 14

Coming wipes

InWhen, UTCKind
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
36d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:56 UTC2d ago 2 – running 0
Thu 8 Oct, 17:19 UTC19d ago 2 halved by day 14 16.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 59 on average 117 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 0 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 58 on average 183 / 700

Quick answers

from the figures on this page

Wipe cycle

When does Rust 1% upkeep - minis spawn on road wipe?

The force wipe is the only wipe for Rust 1% upkeep - minis spawn on road, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 2 days 13 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on Rust 1% upkeep - minis spawn on road: what should you expect?

Across recent wipes the busiest point averaged 2 players. 6 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 14.

Server

What is the hosting location of Rust 1% upkeep - minis spawn on road?

A region is not published by Rust 1% upkeep - minis spawn on road. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.95.89:25301 is its address.

What Rust build does Rust 1% upkeep - minis spawn on road run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust 1% upkeep - minis spawn on road. Your game must match the protocol to join, and Steam applies that update.

Is Rust 1% upkeep - minis spawn on road up, and how steady is its uptime?

The current status of Rust 1% upkeep - minis spawn on road is online. The uptime it reports puts the last restart at about 38 minutes ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.

Does Rust 1% upkeep - minis spawn on road perform well?

Over 48 hours the average held at 97 server fps, and the minimum was 75. Buildings, deployables and all other world objects brought the entity total to 124,177. Peak memory was 5,640 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Rust 1% upkeep - minis spawn on road be read?

Tags from Rust 1% upkeep - minis spawn on road, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust 1% upkeep - minis spawn on road?

Among the Rust Server Analytics lists Rust 1% upkeep - minis spawn on road fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Where does Rust 1% upkeep - minis spawn on road sit among Rust servers?

Player hours for the last seven days place Rust 1% upkeep - minis spawn on road at #5,579, in the top 25% of the ranked field.

At what level does Rust 1% upkeep - minis spawn on road run its population?

Population at the current refresh: 0 players on Rust 1% upkeep - minis spawn on road, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 20:00 UTC shows the highest average: 2 players.

Map and rules

How is Rust 1% upkeep - minis spawn on road configured, and what rules apply?

The name of Rust 1% upkeep - minis spawn on road does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Rust 1% upkeep - minis spawn on road?

A procedural map of size 4,500 with seed 6, generated by the game, runs on Rust 1% upkeep - minis spawn on road. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Rust 1% upkeep - minis spawn on road?

In the Rust console (F1), enter client.connect 157.85.95.89:25301. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.