A Shockbyte Rust Server
Online 157.85.95.83:28926 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:35 UTC20d ago | 1 | – | running | 0 |
| Mon 21 Sep, 16:38 UTC37d ago | 2 | halved by day 7 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 67 on average | 55 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 48 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 20 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 1 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 11 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 11 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 20 days 20 hours ago the current world was made.
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 11 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 7 when it didn't hold.
Server
Which location hosts A Shockbyte Rust Server?
No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.95.83:28926.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is A Shockbyte Rust Server, and is it online now?
As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 46 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does A Shockbyte Rust Server perform well?
Over 48 hours the average held at 107 server fps, and the minimum was 90. Entity count reached 74,649, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,869 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on A Shockbyte Rust Server carry?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmsoftcore (Game mode): The lighter ruleset, softcore; mp10 (Max players): Player slots: 10; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #15,323, within the top 69% of ranked servers. In the quad peer group, the rank is #626.
At what level does A Shockbyte Rust Server run its population?
Of 10 slots, 0 are filled on A Shockbyte Rust Server at this refresh. The population has averaged 0 players over seven days.
Settings
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate is given in the name of A Shockbyte Rust Server. Up to 4 players can form a group (quad). It runs softcore, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on A Shockbyte Rust Server: which one is it?
A procedural map of size 3,650 with seed 1067453059, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.95.83:28926. Launch Rust on this page also works, opening Rust through Steam and connecting you.