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Drill-through Server detail

A Shockbyte Rust Server

Online 157.85.95.202:24366 checked 14m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,432 top 69%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:55 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 234 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 130 / 175

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 2 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.95.202:24366.

What Rust build does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Shockbyte Rust Server, and is it online now?

As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 38 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on A Shockbyte Rust Server stable?

Over 48 hours the average held at 175 server fps, and the minimum was 94. Entity count reached 48,781, covering buildings, deployables and the rest of the world. Peak memory was 4,480 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on A Shockbyte Rust Server carry?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does A Shockbyte Rust Server hold in the server rankings?

Player hours for the last seven days place A Shockbyte Rust Server at #15,432, in the top 69% of the ranked field.

At what level does A Shockbyte Rust Server run its population?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 40 slots. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 157.85.95.202:24366. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.