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Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Offline 157.85.95.182:27725 checked 15d ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 1/ 40
7-day average 0 peak –
Rank #13,100 top 61%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 297 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 290 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 118 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

With too few of its wipes on record, A Shockbyte x Discord Production Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 14 hours ago.

Server details

What is the hosting location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.95.182:27725.

What Rust build does A Shockbyte x Discord Production Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?

Offline at this refresh: A Shockbyte x Discord Production Rust Server, last seen 15 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 October 2026.

Lists and tags

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

Tags from A Shockbyte x Discord Production Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Shockbyte x Discord Production Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #13,100, within the top 61% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server carry?

No response from A Shockbyte x Discord Production Rust Server at the latest check, with a last sighting 15 days 13 hours ago.

Map and rules

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), enter client.connect 157.85.95.182:27725. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.