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Drill-through Server detail

NO EAC | PRIVATEDMA

Offline 157.85.95.174:22403 checked 1d ago

Drill-through
FilterServeris NO EAC | PRIVATEDMA
Attributes
Last refreshed
Players now 0/ 75
7-day average 0 peak –
Rank #15,289 top 69%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 303 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 406 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 962 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 44 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 986 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for NO EAC | PRIVATEDMA: what is it?

With too few of its wipes on record, NO EAC | PRIVATEDMA's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 5 hours.

Server details

Which location hosts NO EAC | PRIVATEDMA?

No region appears in what NO EAC | PRIVATEDMA publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.95.174:22403.

What Rust build does NO EAC | PRIVATEDMA run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on NO EAC | PRIVATEDMA. The protocol has to match before you can join; Steam updates it automatically.

What uptime does NO EAC | PRIVATEDMA show, and is it up?

The current status is offline for NO EAC | PRIVATEDMA, with the last sighting 46 hours ago. The uptime it reports puts the last restart at about 6 days 5 hours ago. 84% uptime over the last 7 full days, equal to 141 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

Is performance on NO EAC | PRIVATEDMA stable?

Over 48 hours the average held at 240 server fps, and the minimum was 240. Entity count reached 7,673, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,351 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on NO EAC | PRIVATEDMA carry?

Tags from NO EAC | PRIVATEDMA, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Player slots: 75; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature NO EAC | PRIVATEDMA?

The following Rust Server Analytics lists count NO EAC | PRIVATEDMA among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does NO EAC | PRIVATEDMA sit among Rust servers?

The seven-day player-hours rank for NO EAC | PRIVATEDMA is #15,289, inside the top 69% of all ranked servers.

At what level does NO EAC | PRIVATEDMA run its population?

The last sighting of NO EAC | PRIVATEDMA was 46 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Settings

How is NO EAC | PRIVATEDMA configured, and what rules apply?

No gather rate is given in the name of NO EAC | PRIVATEDMA. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for NO EAC | PRIVATEDMA?

NO EAC | PRIVATEDMA uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto NO EAC | PRIVATEDMA?

In the Rust console (F1), enter client.connect 157.85.95.174:22403. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Player slots: 75.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.