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Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Online 157.85.95.148:21511 checked 9m ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 0/ 125
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 439 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 45 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 145 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 19 days 12 hours ago the current world was made.

Server details

What is the hosting location of A Shockbyte x Discord Production Rust Server?

No region appears in what A Shockbyte x Discord Production Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.95.148:21511 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The current status of A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart at about 2 days 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.

Does A Shockbyte x Discord Production Rust Server perform well?

The 48-hour average was 236 server fps; the low was 224. At its highest the entity count was 8,299, including buildings, deployables and all else. Peak memory was 2,534 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on A Shockbyte x Discord Production Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,338, within the top 69% of ranked servers.

At what level does A Shockbyte x Discord Production Rust Server run its population?

A Shockbyte x Discord Production Rust Server holds 0 players of its 125 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What settings and rules does A Shockbyte x Discord Production Rust Server use?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on A Shockbyte x Discord Production Rust Server: which one is it?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), enter client.connect 157.85.95.148:21511. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.