A Shockbyte Rust Server
Offline 157.85.95.128:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 23:49 UTC30d ago | 2 | – | running | 1 |
| Mon 28 Sep, 11:29 UTC30d ago | 2 | – | 0.5 days | 1 |
| Fri 25 Sep, 12:04 UTC33d ago | 2 | held half | 3 days | 1 |
| Tue 22 Sep, 08:57 UTC36d ago | 0 | – | 3.1 days | 0 |
| Thu 17 Sep, 14:35 UTC41d ago | 2 | halved by day 2 | 4.8 days | 0 |
| Sun 13 Sep, 13:36 UTC45d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 236 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 153 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 42 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Shockbyte Rust Server: what is it?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 1 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. In the other cases the crowd dropped below half by day 2.
Server
In which region does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.95.128:28015.
Which Rust version is A Shockbyte Rust Server on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is A Shockbyte Rust Server, and is it online now?
Offline at this refresh: A Shockbyte Rust Server, last seen 16 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #15,591, within the top 71% of ranked servers.
What is the population of A Shockbyte Rust Server?
No response from A Shockbyte Rust Server at the latest check, with a last sighting 16 days 19 hours ago.
Settings
What are the settings on A Shockbyte Rust Server, and its rules?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on A Shockbyte Rust Server: which one is it?
The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.95.128:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.