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Drill-through Server detail

Traveler's Rest

Online 157.85.94.109:28015 checked 10m ago

Drill-through
FilterServeris Traveler's Rest
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #12,223 top 55%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:49 UTC6d ago 0 – running 0
Wed 21 Oct, 06:30 UTC7d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 611 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 387 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 42 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 50 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 153 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 94 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Traveler's Rest: what is it?

The rhythm of Traveler's Rest cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 1 hours.

On Traveler's Rest, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Traveler's Rest?

A region is not published by Traveler's Rest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.94.109:28015.

What Rust build does Traveler's Rest run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Traveler's Rest. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Traveler's Rest, and is it online now?

The current status of Traveler's Rest is online. About 2 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 6 full days, equal to 144 of 144 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Does Traveler's Rest perform well?

Server fps averaged 104 over the last 48 hours, with a floor of 80. Buildings, deployables and all other world objects brought the entity total to 101,653. Peak memory was 5,413 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Traveler's Rest carry?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Traveler's Rest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Traveler's Rest appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Traveler's Rest fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Traveler's Rest hold in the server rankings?

On player hours over seven days, Traveler's Rest ranks #12,223, within the top 55% of ranked servers.

How many players does Traveler's Rest carry?

Population at the current refresh: 0 players on Traveler's Rest, against 40 slots. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on Traveler's Rest, and its rules?

No gather rate is given in the name of Traveler's Rest. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Traveler's Rest?

A procedural map of size 4,250 with seed 77677, generated by the game, runs on Traveler's Rest. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Traveler's Rest?

In the Rust console (F1), enter client.connect 157.85.94.109:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.