Traveler's Rest
Online 157.85.94.109:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:49 UTC6d ago | 0 | – | running | 0 |
| Wed 21 Oct, 06:30 UTC7d ago | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 387 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 153 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 94 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Traveler's Rest: what is it?
The rhythm of Traveler's Rest cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 1 hours.
On Traveler's Rest, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts Traveler's Rest?
A region is not published by Traveler's Rest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.94.109:28015.
What Rust build does Traveler's Rest run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Traveler's Rest. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Traveler's Rest, and is it online now?
The current status of Traveler's Rest is online. About 2 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 6 full days, equal to 144 of 144 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.
Does Traveler's Rest perform well?
Server fps averaged 104 over the last 48 hours, with a floor of 80. Buildings, deployables and all other world objects brought the entity total to 101,653. Peak memory was 5,413 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Traveler's Rest carry?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Traveler's Rest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Traveler's Rest appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Traveler's Rest fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Traveler's Rest hold in the server rankings?
On player hours over seven days, Traveler's Rest ranks #12,223, within the top 55% of ranked servers.
How many players does Traveler's Rest carry?
Population at the current refresh: 0 players on Traveler's Rest, against 40 slots. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What are the settings on Traveler's Rest, and its rules?
No gather rate is given in the name of Traveler's Rest. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for Traveler's Rest?
A procedural map of size 4,250 with seed 77677, generated by the game, runs on Traveler's Rest. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Traveler's Rest?
In the Rust console (F1), enter client.connect 157.85.94.109:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.