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Drill-through Server detail

Midnight Rider

Online 157.85.94.108:28015 checked 2h ago

Drill-through
FilterServeris Midnight Rider
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,373 top 69%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 10 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:58 UTC9d ago 1 – running 0
Sat 10 Oct, 22:33 UTC17d ago 2 halved by day 1 7.9 days 1
Sat 10 Oct, 01:09 UTC18d ago 2 – 0.9 days 0
Thu 8 Oct, 19:04 UTC20d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Midnight Rider wipe?

The next wipe on Midnight Rider cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 9 days 23 hours ago.

On Midnight Rider, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server details

What is the hosting location of Midnight Rider?

No region is published by Midnight Rider. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.94.108:28015 is its address.

Which Rust version is Midnight Rider on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Midnight Rider. The protocol has to match before you can join; Steam updates it automatically.

Is Midnight Rider up, and how steady is its uptime?

As of the latest refresh, Midnight Rider is online. The uptime it reports puts the last restart at about 9 days 20 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Midnight Rider stable?

Over 48 hours the average held at 232 server fps, and the minimum was 213. Buildings, deployables and all other world objects brought the entity total to 10,751. At its highest, memory use was 4,228 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Midnight Rider carry?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Midnight Rider publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Midnight Rider?

These Rust Server Analytics lists include Midnight Rider: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Midnight Rider hold in the server rankings?

The seven-day player-hours rank for Midnight Rider is #15,373, inside the top 69% of all ranked servers.

How many players does Midnight Rider carry?

Midnight Rider holds 0 players of its 40 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

How is Midnight Rider configured, and what rules apply?

Gather rate is not mentioned in the name of Midnight Rider. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Midnight Rider?

A procedural map of size 1,700 with seed 50000, generated by the game, runs on Midnight Rider. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Midnight Rider?

In the Rust console (F1), enter client.connect 157.85.94.108:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.