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Drill-through Server detail

A Shockbyte Rust Server

Online 157.85.93.94:28015 checked 11m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,388 top 70%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:24 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 709 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 55 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 101 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 415 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 225 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 179 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Shockbyte Rust Server: what is it?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 10 days 4 hours.

Wipe day on A Shockbyte Rust Server: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.93.94:28015 is its address.

What Rust build does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Shockbyte Rust Server show, and is it up?

A Shockbyte Rust Server reports online at the current check. The uptime it reports puts the last restart at about 10 days 2 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.

Is performance on A Shockbyte Rust Server stable?

The 48-hour average was 247 server fps; the low was 227. At its highest the entity count was 8,197, including buildings, deployables and all else. At its highest, memory use was 3,054 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on A Shockbyte Rust Server carry?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

The seven-day player-hours rank for A Shockbyte Rust Server is #15,388, inside the top 70% of all ranked servers.

How many players does A Shockbyte Rust Server carry?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 5 slots. The population has averaged 0 players over seven days.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.93.94:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.