TEST
Offline 157.85.93.6:29063 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 38 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 51 days 5 hours ago the current world was made.
Server details
In which region does TEST sit?
A region is not published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.93.6:29063 is its address.
What Rust build does TEST run?
Rust network protocol 2633 and build 164530 on Linux is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TEST show, and is it up?
Offline at this refresh: TEST, last seen 36 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do TEST's tags stand for?
Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TEST: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does TEST hold in the server rankings?
On player hours over seven days, TEST ranks #15,473, within the top 67% of ranked servers.
How many players does TEST carry?
No response from TEST at the latest check, with a last sighting 36 days 5 hours ago.
Map and rules
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for TEST?
The game generates a procedural map of size 2,500 with seed 2734 for TEST. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join TEST?
In the Rust console (F1), enter client.connect 157.85.93.6:29063. Launch Rust on this page also works, opening Rust through Steam and connecting you.