comp
Offline 157.85.93.3:24053 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 03:07 UTC11d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 241 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 163 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 36 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 47 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does comp wipe?
Too few wipes on record for comp to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 21 hours ago.
Wipe day on comp: what should you expect?
The average busiest count over recent wipes is 5 players. Peak population for the latest wipe came 1 hours after it began.
Server
Which location hosts comp?
No region appears in what comp publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 157.85.93.3:24053.
Which Rust version is comp on?
Rust network protocol 2634 and build 167781 on Linux is the setup for comp. Your game must match the protocol to join, and Steam applies that update.
Is comp up, and how steady is its uptime?
Last seen 6 days 14 hours ago, comp now reports offline. Of 168 hours in the last 7 full days, 10 were up: 6%. It entered Rust Server Analytics records on 17 October 2026.
Lists and tags
What do comp's tags stand for?
Tags from comp, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature comp?
Among the Rust Server Analytics lists comp fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does comp sit among Rust servers?
The seven-day player-hours rank for comp is #15,349, inside the top 69% of all ranked servers.
What is the population of comp?
The last sighting of comp was 6 days 14 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Settings
What are the settings on comp, and its rules?
The name of comp does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on comp: which one is it?
A procedural map of size 3,800 with seed 50000, generated by the game, runs on comp. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join comp?
In the Rust console (F1), enter client.connect 157.85.93.3:24053. Launch Rust on this page also works, opening Rust through Steam and connecting you.