Rust Server Analytics 32,896 players11,657 servers
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Drill-through Server detail

mess around

Offline 157.85.93.192:20382 checked 27d ago

Drill-through
FilterServeris mess around
Attributes
quad moddedoxidesoftcore
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,881 top 60%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers, and #586 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:13 UTC27d ago 2 – running 0
Sun 27 Sep, 21:40 UTC31d ago 3 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0 / 233
[EA] Softcore 1 quad · monthly · 67 on average 22 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 48 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 19 / 150
Rust4Noobs #1 | Solo only | Softcore 50% Monthly | No BP Wipe EU · quad · monthly · 12 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

When does mess around wipe?

The rhythm of mess around cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 12 hours.

Wipe day on mess around: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 3 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of mess around?

No region is published by mess around. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 157.85.93.192:20382.

Which Rust version is mess around on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on mess around. The protocol has to match before you can join; Steam updates it automatically.

Is mess around up, and how steady is its uptime?

Offline at this refresh: mess around, last seen 27 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do mess around's tags stand for?

The game's server browser reads the tags mess around publishes: gmsoftcore (Game mode): The lighter ruleset, softcore; mp10 (Max players): Player slots: 10; ts4 (Group limit): Teams hold no more than 4; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature mess around?

The following Rust Server Analytics lists count mess around among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Where does mess around sit among Rust servers?

On player hours over seven days, mess around ranks #13,881, within the top 60% of ranked servers. In the quad peer group, the rank is #586.

What is the population of mess around?

The last sighting of mess around was 27 days 9 hours ago; it is offline at this refresh.

Map and rules

How is mess around configured, and what rules apply?

No gather rate is given in the name of mess around. Up to 4 players can form a group (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is disabled.

What is the map for mess around?

The game generates a procedural map of size 4,000 with seed 800000 for mess around. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join mess around?

In the Rust console (F1), enter client.connect 157.85.93.192:20382. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode The lighter ruleset, softcore.
mp10
Max players Player slots: 10.
ts4
Group limit Teams hold no more than 4.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.